Category : – Old FFXI Blogs

Melee – STR vs Attack

Melee Damage Formula: Damage = (D + fSTR) * pDIF D = Weapon Base Damage fSTR = number the represents our STR vs target VIT difference (note: there is lower and upper cap; see more info on fSTR here). pDIF = uses your attack and enemy defense to determine your damage lower and upper range. […]

Gears for Weapon skill on Dynamis Lord.

There was once this discussion on Allakhazam about damage on Dynamis Lord. In that topic, VZX found out that VIT of Dynamis Lord is in the range of 109-111. I have always wanted to test the number myself, but never was able to hit capped pDiF due to no DRG in our LS for Angon, […]

Great Katana

The 4 most commonly compared Great Katana are (excluding Amanomurakumo): 1. Hagun: 75 DMG, 450 Delay, TP Bonus TP Bonus effect means it adds 100% TP to your TP when you use your weapon skill. The TP cap is still 300% TP, so a weapon skill at 200% – 300% TP with Hagun would all […]

Final Fantasy SEVEN.

Obligatary post or Maitalu will question me! I have been able to figure most of the fSTR2 for rank 9 ranged weapon (Yoichinoyumi). From the upper value of delta STR (15+) the calculation of fSTR2 = floor((Delta STR +4)/2) works. The only thing left now is to figure out the lower value of delta STR. […]

SohJai’s Relic SAM Gear

TP Gear (6-Hit 100% TP, 22% Haste, no Food, no Hasso): A SohJai’s TP Gear with Amanomurakumo! Main: Amanomurakumo Ammo: Tiphia sting Sub: Pole Strap Head: Walahra turban (Haste +5%) Neck: Chivalrous chain (Store TP +1) Ear1/2: Bushinomimi / Brutal earring (Store TP +1) Body: Haubergeon +1 Hands: Dust Gloves +1 (Haste +4%) Ring1/2: Ulthalam’s […]