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9 Responses to “Relic Gun vs Relic Bow.”

  1. Sumazi says:

    Guns make you badass. Bows are for sissies. Also, the fact that bow can do anywhere near as much damage as gun is ridiculous. Bullets will ALWAYS do more damage than a fucking arrow. Like, this really just goes to show how broken FFXI is. Shoot a big elephant with an arrow and let’s see how much it gets hurt. Shoot it with a shotgun and I’m sure it’ll go down faster lol.

  2. Ashiya says:

    I don’t know how real life is related to a game which is supposed to be a Fantasy game :/ It’s how the mechanism works. You can compare a gun 500 years ago with a bow, and it may make more sense.

  3. Jkun says:

    Wait, you mean, I’m not suppost to walk around town with a giant Scythe on my back? Or eat at my own life to deal damage to those nasty bullies at school, which stuffing my face full of sushi or steak every 30 mins when I get hungry?

    IT’S A FANTASY GAME? WHAT KIND OF CRAP IS THAT?!

  4. Ashiya says:

    You don’t do less damage than a puppet in real life!

  5. VZX says:

    I think the general view on gun vs bow is the natural damage power vs damage potential. You can easily pull higher number with gun with less HQ gear/food/debuff compared to bow’s. Bow’s 2ndary mod is what actually closing the gap of WS number between the 2 weapons.

    Simply said, if you have good STR setup, then you can pull the same number, if not higher, with bow. Otherwise, gun is probably the better choice.

    about fSTR2 cap is really hard to achieve on bow. Considering RNG has naturally have low STR (E rank) and limited STR gear compared to melee. It takes STR-VIT = 48 to reach fSTR cap and STR-VIT = 64 for yoichinoyumi.
    I found it rare that any RNG will shoot slugwinder at 50 STR or more. Also, usually, monster at merit PT have stats more than 70 (70 VIT,AGI, STR,etc) up to 80~. So RNG, esp. non-STR merited one need to work on their STR harder just to make their base STR+some STR gear = mob VIT.

  6. Ashiya says:

    That is very true :D I thought I should just throw it into there in case people scream again about Gun has higher damage cap per shot than bow! (remember there was one like that on Allakhazam XD).

    My natural base STR as /WAR with full 5/5STR is only 66, just about (or 1 less) than the typical merit mob like Greater Colibri. And without food like Red Curry, reaching 50+ STR without sacrificing some ranged accuracy is like sooooo hard to do ; ;

  7. Catori says:

    I rarely see race being considered in gun vs bow debate. One ws is based on str while other is based on agi + dex. has anyone done calculation based on each races’ str vs agi+dex? My assumption has always been elvaan rangers should go for bow while mithra and taru should go for gun, to gain most from ws damage.

    One thing about gun interest me is hate resetting to 0 after Chronoch, although I do not know if that is true. As mithran ranger with O bow, I have never been in xp party in last 12 months where I could fully go all out on damage. No tank that I have partied with has ever been able to keep up with hate. I’ve always had to hold back on damage and often sub nin.

    Does anyone know accuracy of chronoch? Slugshot/sidewinder miss more often on mamool when using rng attk food, it gets really annoying sometimes.

  8. Megido says:

    “But given the advanced tanking system nowadays, where NIN/DRK, PLD/NIN, RDM/NIN can virtually hold hate forever (NIN/BRD before if you would like), and can steal hate back very quickly if someone accidentally pulls hate, Coronach kind of lose its shiny attribute.”

    This is more a comment and not necessarily a fact. I’ve played with very good paladins in the past and hate is never a non-issue. You will have to sacrifice not being able to Sidewinder on occasion (if not altogether) in almost every event. I’m currently using a Hellfire +1 right now and our tank can occasionally have hate issues because damage emnity at some point will be higher than the emnity a paladin can attain.

    The damage lost (shot lost) due to pulling hate and having the alliance adjust to your spike completely outweighs any damage advantage of one weapon over another.

    Namas Arrow may be low in emnity, but the only emnity loss tool at your disposal is the gradual loss of hate by not firing/holding back.

    You rarely if ever have to hold back with Coronach. It’s for this reason the gun exceptional. It’s silly to think that hate is never an issue. Even with a NQ weapon, it is with a Ranger.

  9. Ashiya says:

    I haven’t checked my LS in a long time so I didn’t see your comment :D Let me come back to you a bit later, so I can recall what I wrote back then, but please bear in mind that I wrote this before Velocity Shot I think – it can contribute a lot to the hate of RNG.

    My LS no longer does much of king HNM, but more often than not, Rukenshin will be tanking on his SAM, and I usually don’t have to hold back with him tanking. Even on the occasion of a PLD tanking, I don’t usually have a lot of problems.

    In any case, I’ll come back to your comment a bit later – I’ll have to review what I wrote back then!

    Thanks for your comment!

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