{"id":391,"date":"2008-01-09T13:26:00","date_gmt":"2008-01-09T18:26:00","guid":{"rendered":"http:\/\/www.staronion.com\/maiev\/nfblog\/?p=391"},"modified":"2010-01-26T17:45:47","modified_gmt":"2010-01-26T22:45:47","slug":"wotg-good-from-a-wow-player","status":"publish","type":"post","link":"https:\/\/www.staronion.com\/maiev\/nfblog\/?p=391","title":{"rendered":"WotG vs WoW BC Thoughts!"},"content":{"rendered":"<div class=\"captionright\"><img decoding=\"async\" src=\"http:\/\/www.staronion.com\/maiev\/img\/wotg_cs2q.jpg\" alt=\"ToAU Adventuring, FFXI, Naja, Maiev, Fenrir\" \/><\/p>\n<p>ToAU Adventuring!<\/p>\n<\/div>\n<p>So pretty sure people read reviews around the internet about WotG, not that great~ some websites gave like 5.5\/10 too but&#8230; IMO they really didn&#8217;t &#8220;play&#8221; the game long enough to make any judgment (bias&#8230; is what I&#8217;m trying to say). So&#8230; I gave myself a good 6 weeks of playtime before I really&#8230; give my opinions about this xpac~<\/p>\n<p>Just a little background on my MMO experience if&#8230; you just started picking this up. I play since NA release of FFXI, kill everything before, done HNM and all Dynamis, exp-ed and solo my way to 75 before&#8230; gave a fair try to all contents, have 100 crafts and&#8230; I still plays FFXI. I also play WoW (since May 2006), do regular Arenas, Raids and Heroics, Daily quests and BG&#8217;s and fully epic-ed out on PvP and T4-grade PvE gear. So&#8230; I&#8217;m pretty knowledgeable in both MMO&#8217;s.<\/p>\n<p>I didn&#8217;t quit FFXI, I simply play WoW to open my eyes to another MMO experience (yea.. thanks to Taru Scragg lol&#8230;).<br \/>\n<!--more--><br \/>\n<strong>Lets start talking!<\/strong><\/p>\n<p>ToAU IMO, was a nice expansion overall. There was an equal amount of both casual and end-game content. Chocobo racing + Pit + Assault + Besiege (although unplayable) + Nyzul Isle vs Salvage + Einherjar + a few HNM. The only part I&#8217;d probably say it wasn&#8217;t nice was.. the grinding experience. I&#8217;m sure people enjoyed the bonus exp and&#8230; the nice sanctions (I did too), but turning &#8220;old school&#8221; party style, making Weapon Skills and Magic Burst to&#8230; TP burn was not really a nice move IMO&#8230;, it takes away the team play concept out&#8230; from the grinding. Lets put it this way, you don&#8217;t even need to talk or say a word to get good merits. All you need is people that know how to do &#8220;their&#8221; job right, be near the mob and keep spamming your WS button&#8230; its that simple.<\/p>\n<p>I miss old school Aura Statue exping ._. I just think its more skill involved, team oriented and&#8230; it really takes organizational skills to get good exp. I prefer that over the brainless WS spam ._.&#8221;<\/p>\n<p>Another thing worth mentioning&#8230; the storyline was not bad! I&#8217;m pretty sure the screenshot on the right will mean something to you too, not just to me. The game left a pretty nice&#8230; image to our adventuring, well at least to me.<\/p>\n<p>Anyway back to WotG, we got to understand this expansion isn&#8217;t complete as usual, that features and gameplay will slowly roll out with each patches, so this is merely&#8230; like 10% of the expansion. Since I also know some WoW people read this now, so I&#8217;ll try to maybe&#8230; open those WoW player&#8217;s eyes to&#8230; FFXI ;) lol&#8230;<\/p>\n<div class=\"captionright\"><img decoding=\"async\" src=\"http:\/\/www.staronion.com\/maiev\/img\/wotg_cs1q.jpg\" alt=\"WotG Adventuring!, Maiev, Fenrir, Atomos, Caitsith\" \/><\/p>\n<p>Wings of the Goddess &#8211; 1st Cut Scene<\/p>\n<\/div>\n<p><strong>Wings of the Goddess &#8211; the Idea<\/strong><\/p>\n<p>At first, it sounded to me some lame shit~ A way to avoid work by recycling textures&#8230; the past? The idea sounded very confusing at first but IMO, Square-Enix did a great job in&#8230; making the clear cut between the current world and the past. I mean &#8230; was anyone really confused of how to travel back to the past? Even Tazo know how to go back in time&#8230; so implementing the past to FFXI was nicely done~<\/p>\n<p>Getting maws is another story =P but then&#8230; it can&#8217;t be too easy =P, but wasn&#8217;t too hard like&#8230; they could have made everything True Sight :) (Imagine everything was like&#8230; Uleguerand Range, IT Molech ._.) It was the right difficulty IMO. Reminds me of getting the other Caedarva Mire staging point via Arrapago Reef.<\/p>\n<p>Anyway&#8230; the cut scene blows, and WoW have&#8230; literally none of that in-game cut scenes. Trailers yea&#8230; not cut scenes! Lets put it this way&#8230; WoW isn&#8217;t about adventuring or storyline, its purely the gameplay so.. Cut Scenes is like WTF and.. a complete waste of time if there&#8217;s one, they would just spam the enter key. I can see so many people complaining on WoW forums and request &#8220;Skip cut scene button&#8221; to be added lol!<\/p>\n<div class=\"captionright\"><img decoding=\"async\" src=\"http:\/\/www.staronion.com\/maiev\/img\/wotg_cs3q.jpg\" alt=\"WotG Adventuring!, WotG, Maiev, Fenrir, FFXI\" \/><\/p>\n<p>Wings of the Goddess &#8211; Environment<\/p>\n<\/div>\n<p><strong>WotG &#8211; the Gameplay<\/strong><\/p>\n<p>In comparison to say&#8230; WotG, I think this expansion isn&#8217;t really diverse enough. The content is there, but its so focused to 1 group of players&#8230; the casual players. In-comparison to ToAU, there is literally no HNM. Campaign Battles is like a more frequent Besiege to me, Ops is like.. Assaults to me&#8230; so where&#8217;s the &#8220;new exp grinding area&#8221;? The &#8220;Rush for 5% Turban?&#8221;, what about &#8220;New NM&#8217;s&#8221;?<\/p>\n<p>ToAU had much more stuff to choose from, to do or play, for different group of players. Some can start on Assault to get a head start, some like me, go grind exp for money! You get paid to exp&#8230;. a ton too! Others might go try out Besiege, or the new jobs, some like Istari, took this chance to make mad money.<\/p>\n<p>WotG was too focused to Campaign Battles&#8230; and that&#8217;s all that&#8217;s got to offer. I have to say its nicely implemented and such but&#8230; then its only &#8220;one&#8221; activity. I&#8217;ll talk about the gameplay of these things later but&#8230; in general&#8230; there wasn&#8217;t enough diversity. I&#8217;d rather they add more &#8220;Campaign Battle Zones&#8221; on next patch, then unloading it all now, and got nothing else&#8230; Also&#8230; Campaign Battles is not everyone&#8217;s cup of tea&#8230; for me.. I&#8217;m even capped on Merit Buffer&#8230; I got nothing to get from it except&#8230; Allied Notes&#8230;<\/p>\n<p>You could say level another job&#8230; or a new job .. but then that&#8217;s basically means you&#8217;re forcing yourself to find stuff to do, rather than the game developer offering you a variety of stuff to do.<\/p>\n<p>WoW &#8211; Burning Crusade on the other hand, was a complete expansion when it came out. There was so much content, that there was no way you could have achieved \/ done it all before next patch. Lets put it this way, when ToAU came out, there was 3 ranks and 5 areas, so technically even if you win all missions, you need 15 days, well WoW patches in 14 days so&#8230; the content was much faster than FFXI. We.. on the other hand, had to sit for a few months for more rank missions to be added, done all quests etc lol&#8230; WoW was all about the gameplay \/ # of contents. With the release and raising level cap, everyone needs to exp too, so it kept a lot of people busy! Everyone&#8230; was busy.<\/p>\n<div class=\"captionright\"><img decoding=\"async\" src=\"http:\/\/www.staronion.com\/maiev\/img\/wotg_cs4q.jpg\" alt=\"Campaign Battles, WotG, Fenrir, Maiev, FFXI\" \/><\/p>\n<p>Campaign Battles (Mini Besiege) from different zones!<\/p>\n<\/div>\n<p><strong>Campaign Battles<\/strong><\/p>\n<p>Campaign Battles in WoW language, its a quest where you&#8217;ll have to defend off waves of enemies. When completed, you get Exp and Honors. With honors, you can buy whatever equipment you want! That&#8217;s it lol. Think of it like the quest you get when you enter Wailing Cavern, protect NPC while he summons stuff, and waves of enemies just try to take you down.<\/p>\n<p>So yea.. Campaign Battles in FFXI, is like the &#8220;ground breaking&#8221; concept. O.o more casual Exping. To me it wasn&#8217;t something new since&#8230; we do that all day in WoW. But its worth looking at. Consider Besiege was so successful and&#8230; always so full but unplayable, they made a mini version of Besiege call&#8230; Campaign Battles, where you have 24\/7 besiege happening somewhere! Its not a bad idea since&#8230; now there&#8217;s actually &#8230; finally &#8230; something in FFXI that you can &#8220;always&#8221; do 24\/7 when you&#8217;re bored by yourself. Before this, there was literally nothing to do say&#8230; you have 30 minutes of free time. You can go solo a few ToAU spider for webs but&#8230; what&#8217;s the point, so not rewarding. In WoW, we can just go join a battleground ;)<\/p>\n<p>Anyway.. Campaign Battles was one step in the right direction to keep people 24\/7 busy or simply&#8230; something to do while LFP. Although heading to a Campaign Battle does take a little walking (Port back to ur Hometown, take the Maw, then walk to down and get ported to Campaign)&#8230; the process still takes 10min~ but nevertheless&#8230; its acceptable IMO, the Maws could have been placed at better spots&#8230;<\/p>\n<p>To own the Campaign Battles this, all you have to do is look at the map, look for places which got campaign battles going on&#8230; and port to the respective places for Exp. If you do it right, you can get a nice 6-8k\/hr depending on how you play it. I&#8217;d like to play Campaign Battles the way it is&#8230; curing others while tank do their job. You could do it a bit selfish and pull a mob to the side and solo it, you&#8217;ll get max exp pretty much everytime but&#8230; meh someone gotta do the dirty healing job, else everyone would just die and nothing will get done.<\/p>\n<p>Um&#8230;so people just sign up (like battleground masters). When ready, you get your Allied Signet&#8230; with that status on, you can die and not lose exp&#8230; and makes you eligible to kill Campaign Mobs (eligible to enter battleground) and gain Allied Notes (Honors). Monster just comes to you&#8230; you help fight them off and SE rewards you for your effort. Not as rewarding as grinding but.. its something doable when&#8230; you&#8217;re alone and got a few minutes~<\/p>\n<p>To make it more playable&#8230; they include NPC to aid you during a battle, which have a super Club that hits 300dmg\/hit to mobs&#8230; and have monstrous HP.. if you ask me.. yea that&#8217;s how they made it playable&#8230; super NPC assist you in killing them so you don&#8217;t have to solo the mob but&#8230; they are kinda too powerful and takes the fun away most of the time. Meh&#8230; still one step in the right direction I suppose&#8230;<\/p>\n<p>All this in WoW language, its a battleground where you can particpiate casually by talking to the respective battlemaster, but instead of PvP, its P v Mobs lol. You get honors in the end and yea&#8230; you get ranked up (kinda like Reps)&#8230; and higher Reps gives you more access to better items.<\/p>\n<div class=\"captionright\"><img decoding=\"async\" src=\"http:\/\/www.staronion.com\/maiev\/img\/wotg_cs5q.jpg\" alt=\"Campaign Battles, WotG, Fenrir, Maiev, FFXI\" \/><\/p>\n<p>Garlaige, Bastok and Windy Mog House, Bastok Markets (facing AH)<\/p>\n<\/div>\n<p><strong>Other stuff in WotG?<\/strong><br \/>\nAssault missions&#8230; which is kinda pain in the ass (well some of it, especially Harvesting type). Like Dailys in WoW, there&#8217;s a limit of one per day, but you can accumulate up to 5 quests. Its all soloable but&#8230; its not really my cup of tea~ I played it&#8230; got bored of it :\/<\/p>\n<p>Exploring is probably the biggest part of WotG. Its cool to see areas in their old form. Its kinda like seeing baby pictures of your friend lol! Something you know&#8230; you have attachment to&#8230; in their young \/ past form :)<\/p>\n<p>The cities are rather amazing, although not completely opened (only 1 area is opened per city). There&#8217;s been quite a lot of changes and thank god I&#8217;m not Bastokan&#8230; they sleep in bunk beds =_= reminds me of China lol&#8230; Windy 20 years ago is rather torned up.. Bastok is like.. a developing country and&#8230; Sandy is like&#8230; Sandy!<\/p>\n<p>Other then that&#8230; yea that&#8217;s about it. There are few other interesting things&#8230; like Pixie etc but meh&#8230; looking from the bigger picture here :3 I think that&#8217;s all that WotG has to offer&#8230; and new jobs of course ;) Pretty decent actually&#8230; more decent than Pup and Cor IMO :) I&#8217;m just still tired from grinding Parrying&#8230; :x<\/p>\n<div class=\"captionright\"><img decoding=\"async\" src=\"http:\/\/www.staronion.com\/maiev\/img\/daggy_whitegate.png\" alt=\"Lovelydagger, DaggyInk Fan Art, FFXI, Drawing\" \/><\/p>\n<p>I miss Chocobo&#8230; in WotG :\/ &#8211; Drawing by Daggy<\/p>\n<\/div>\n<p><strong>Conclusion<\/strong><\/p>\n<p>Although this expansion isn&#8217;t really my cup of tea&#8230; but it doesn&#8217;t mean its a bad expansion. In fact, I thought it was pretty nicely made, just lacking in diversity of contents. There is &#8230; nothing to do! ToAU was brew better IMO :3 &#8230; everyone was busy! So Square need to like&#8230;  hurry up with new contents.<\/p>\n<p>The expansion was straight forward&#8230; and you wouldn&#8217;t need a guide or website really to do any of this. You might still need a map to travel through the new zones but&#8230; not really that important. The music was rather great for some zones~ already start humming with the music while I play Campaign Battles or walking through new zones.<\/p>\n<p>Anyhow&#8230; its definitely not WoW-grade expansion. WoW was a full blown product, complete with new jobs, Areans (which was kinda broken), new RACE, new crafts and full of instances. Raids wasn&#8217;t completely added but&#8230; like I said, you wouldn&#8217;t have been able to touch raids anyway not only because you won&#8217;t have the equipment, but everyone needs to level and get keyed for SSC and TK Raids. But as a standalone FFXI expansion, WotG is not a bad piece and I&#8217;d give it&#8230; 7\/10 due to lack of content, lack of diversity of activity and&#8230; only focused to casual players. Its not a bad thing but&#8230; IMO ToAU was better!<\/p>\n<p>I still play WoW and&#8230; I don&#8217;t think WotG its a bad expansion. Its got some potential and&#8230; definitely worth a try&#8230; and this is coming from a WoW player too :) Square just gotta stop slacking off and really push things a little bit faster &#8216;~&#8221; Anyway, I hope this was a good read ;)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>ToAU Adventuring! So pretty sure people read reviews around the internet about WotG, not that great~ some websites gave like 5.5\/10 too but&#8230; IMO they really didn&#8217;t &#8220;play&#8221; the game long enough to make any judgment (bias&#8230; is what I&#8217;m trying to say). So&#8230; I gave myself a good 6 weeks of playtime before I [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[15,38,16,29,1362],"tags":[338,58,213],"class_list":["post-391","post","type-post","status-publish","format-standard","hentry","category-art-dat-3ds","category-final-fantasy-xi","category-quest-mission","category-world-of-warcraft","category-xi-wow-crossworld","tag-daggy","tag-maiev","tag-tazo"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>WotG vs WoW BC Thoughts! - the StarOnion - FFXI Fenrir to FFXIV Excalibur<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.staronion.com\/maiev\/nfblog\/?p=391\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Maiev\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"11 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/?p=391#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/?p=391\"},\"author\":{\"name\":\"Maiev\",\"@id\":\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/#\\\/schema\\\/person\\\/765f24c8c43826a950220ed43e985153\"},\"headline\":\"WotG vs WoW BC Thoughts!\",\"datePublished\":\"2008-01-09T18:26:00+00:00\",\"dateModified\":\"2010-01-26T22:45:47+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/?p=391\"},\"wordCount\":2161,\"commentCount\":2,\"image\":{\"@id\":\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/?p=391#primaryimage\"},\"thumbnailUrl\":\"http:\\\/\\\/www.staronion.com\\\/maiev\\\/img\\\/wotg_cs2q.jpg\",\"keywords\":[\"daggy\",\"maiev\",\"tazo\"],\"articleSection\":[\"Arts, Dats and 3ds\",\"Final Fantasy XI\",\"Quest\\\/Mission\",\"World of Warcraft\",\"XI and WoW Crossworld\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/?p=391#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/?p=391\",\"url\":\"https:\\\/\\\/www.staronion.com\\\/maiev\\\/nfblog\\\/?p=391\",\"name\":\"WotG vs WoW BC Thoughts! 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