Opps, I Dropped It Again...

Yeah, I dropped my Rajas Ring again. I figure with the level cap increase coming in a few short months it’s time for me to start focusing upon a few choice jobs (mainly BLM, but a couple others are in mind). It’ll be bout a month before their able to fish up the ring from the sewers again, but getting the Tamas Ring back will come in handy fairly soon…

Building a Better Black Mage - Sorcerer's Ring and You

Today we’re going to take a little break from our usual content to discuss an issue of vital importance. How to properly utilize your Sorcerer’s Ring and not get yourself killed in the process. For those of you not familiar with this particular piece of gear, the ring provides a massive +10 magic attack bonus, but also requires you to be at 75% or lower health. Needless to say, for a job that gets pushed over by a slight breeze, it’s not exactly an optimal situation for your well being.

What you’ll need to take full advantage of the ring is gear, mainly convert HP to MP gear. Your goal is to bring your HP down to a point where you’ll be nuking at or below the 75% HP threshold. How you go about achieving this will depend on both available gear & race (a Taru for instance will only need 3-4 solid pieces to get to that level. Your yalmage may vary.) There’s a good amount of convert gear available to choose from, so use what fits within your budget and inventory space. HP down gear (such as my augmented Genie Weskit with -32 HP) can also be used in the proc setup. Myself, I use 3 pieces of Zenith Gear, Ixion Cape, Genie Weskit, and Penitent’s Rope which all together brings me to 540 HP.

Now that you’ve got your max HP down to the low-end, you can swap back into your nuking gear. At this point, your HP should be at around 75% (which in most cases should be yellow HP). However, being in yellow isn’t exactly healthy, especially when undead are about. However, here’s a small trick I learned. Basically, convert HP to MP gear interacts oddly with the calculations for triggering the Sorcerer’s Ring latent. To put it like this, with my 540 current HP and aprox. 650 max HP in nuking gear, that puts me at 82%. However, for purposes of the Sorcerer’s Ring, it calculates convert HP to MP gear as extra HP toward my max. So although I see myself at 650′ish HP, the game sees it at 720′ish which is right at the 75% mark, and thus procs the latent effect!

Thanks to figuring this trick out with the convert gear, I was able to cut out a piece of convert gear I was using before (Serket Ring to be exact), and saved myself not only valuable inventory space, but also a cool 600k gil in the process. Not bad for figuring out the math behind it all. =D

Announcing the World Merge (2/28/10)

First off, apologies for the crappy grammar in this post. This is as it appears on the NA PlayOnline website. There however is some news of particular interest regarding Odin and Bahamut servers in this update however…

To allow players to enjoy all the content the game has to offer, we will be performing a World Merge.

Please refer to the “Guidance on the World Merge” for more details.

[Guidance on the World Merge]

- Schedule
World Merge will be performed during the upcoming version update. Once the version update is complete, characters from the “Source Worlds” will be migrated automatically to the “Destination Worlds”.

* The schedule for the version update will be released at a later date.

- Details on the World Merge
The following is a list of worlds designated for the World Merge.
Source World     Destination World

Fairy    -> Sylph
Kujata    -> Valefor
Remora    -> Leviathan
Midgardsormr -> Quetzarcoatl
Hades    -> Cerberus
Seraph    -> Bismarck
Garuda    -> Lakshmi
Pandemonium -> Asura

* Other worlds will not be affected.

- Things to note for the World Merge
Character Data:
Other than the data listed below, all character data will be transferred to the new world. This includes character status, belongings, gil and key items.

Character Name:
In cases where a character with the same name already exists on the “Destination World,” you may be required to change the name of your character. If this is necessary, your character name on the character selection screen before login will be displayed in yellow. Follow the onscreen instructions to complete the change.

Changing the character name will not affect data such as your Friends List.

Items stored in the Delivery Box or Auction House:
Items and gil stored in the Delivery Box or Auction House will be deleted automatically when the World Merge takes place. Please move them to your character’s belongings or Mog Safe before the World Merge.

Please note that items and gil lost in the merge cannot be restored through the Item Restoration service.

Linkshell, Pearlsack and Linkpearl:
Pearlsacks and Linkpearls cannot be carried over to the “Destination World,” and will disappear during the World Merge. Linkshell owners will receive an unopened Linkshell when they log into the “Destination World” for the first time. Unopened Linkshells will not be affected by the merge.

Please note that you will need to create a new Linkshell Community after creating a new linkshell on the “Destination World.”

- Suspension of the World Transfer Service
The World Transfer service will be suspended from Mar. 9, 2010 7:00 PST until the World Merge is complete.

- Suspension of the Character Reactivation Service
The Character Reactivation Service will be suspended from Mar. 10, 2010 1:00 PST until the World Merge is complete.

- Regarding the worlds Odin and Bahamut
After the World Merge is complete, the following services will be reinstated:

Character transfers to Odin/Bahamut.
Creating a new character on Odin/Bahamut.
Issuing a Gold World Pass on Odin/Bahamut.

*Due to the phrase that may cause misunderstanding, this announcement was corrected on Mar. 1, 2010 4:00 PST.

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